“How to change Sounds Effects and Music”
Each music or sound needs to be stored in 2 different file formats: mp3 and ogg, this way the game engine will load and use the right format according to the platform it's running upon.
If you are in trouble creating your new sound effects, give a try to those free programs:
sfxr or Bfxr
When you have generated the sound effects you like, you can edit, mix and convert them from wav to mp3 and ogg by using the free and open source software Audacity.
In the folder data/bmg/ are stored the background music files.
- menu.mp3 and menu.ogg are for the background music you hear in menu screens
- soundtrack.mp3 and soundtrack.ogg are for the music you hear during the game
GUI and in-game sounds are stored in data/sfx/ folder.
- click.mp3 and click.ogg are for the click sound you hear when clicking a button on the GUI
- dead.mp3 and dead.ogg are for the sound played when the player dies.
- dot.mp3 and dot.ogg are used when collecting dots and pills.
- growl.mp3 and growl.ogg are played when and enemies is close to the player.
- killenemy.mp3 and killenemy.ogg are played when player defeats an enemy during power-up time.
- powerdown.mp3 and powerdown.ogg are played when power-up time finishing.
- powerup.mp3 and powerup.ogg are played when player eats a pill and begin power-up time.
- victory.mp3 and victory.ogg are played when level is completed.
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